7.4
ARCHIMEDES' PRINCIPLE |
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| System description | ||||||||||||||||||||||
This virtual-lab tries to illustrate the Archimedes' principle: |
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| the
buoyant force on a submerged object is equal to the weight of the fluid
displaced. |
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| The
object is a cube with side equal to |
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| where
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| Assuming that the object is in equilibrium, its submerged height can be calculated as follows: | ||||||||||||||||||||||
| The virtual-lab allows the user to interactively change the object’s mass. However, the mass is not allowed to become bigger than: | ||||||||||||||||||||||
| If the mass is bigger, then the object sinks. | ||||||||||||||||||||||
| Introduction | ||||||||||||||||||||||
| The Introduction panel of the virtual-lab is shown in Fig. 7.23. | ||||||||||||||||||||||
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Fig.
7.23: Introduction. |
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| Model | ||||||||||||||||||||||
| The model equation and the array describing the object position are evaluated in the Constraints panel (see Fig 7.24). Look at the virtual-lab code for further details. | ||||||||||||||||||||||
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Fig.
7.24: Constraints panel. |
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| View | ||||||||||||||||||||||
| The tree of elements is shown in Fig. 7.25. Open the virtual-lab and look at the properties of the tree elements. | ||||||||||||||||||||||
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Fig.
7.25: Tree of elements. |
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